Friday, September 22, 2006

Street Fighter 2: The best arcade sequel ever!

In continuation of naming a sequel to the hall of fame, I introduce Street Fighter 2. It is the best sequel in arcade sequel, and quite possibly the best arcade game of all time. Let's not go that far for now, there's always Pac-Man to contend with. But without a doubt, Street Fighter 2 caused an arcade revival in the early 90s. People left and right were waiting in line to drop quarters in these hulking machines for the ability to play Ken, Ryu, Chun-Li, and the rest of the gang. It went so far as seeing people at the arcade for a straight 10 hours as people honed their skills to do dragon punches and spinning pile driver moves. By today's standards, the variety of special moves and combos pale in comparison to more sophisticated fighters of modern day. But this is THE game to bring special moves and combinations to the forefront of gaming. The variety was all there with 8 distinct fighters to choose from (minus the similarity between Ken and Ryu), if the balance was better, maybe more gamers would pick outside the Ken-Ryu-Guile scheme. Some pick the Russian powerhouse Zangief but only to show off their mastery of the spinning pile driver. Since the original debut, countless variations followed. The Champion Edition added playable boss characters while Hyper Fighting sped up the tempo. Soon The Alpha Series added new characters and completely redrawn artwork. But nothing else after it has beaten the initial impact at the arcade that was Street Fighter 2.

Friday, September 01, 2006

Star Control 2: The best PC game of all time

My first entry into this personal gaming hall of fame would have to be Star Control 2. It was the most involving and most gratifying game on the computer I have ever played. Despite the advances in 3D technology and processing power, nothing has come close to provide total immersion in a universe as much as this game. And believe it or not, it's all packed within 10-15MB of data. The characters were well developed and interesting. The universe seemed full of life and history. The interactive dialog and accompanying music was amazing. Too bad Star Control 3 never quite reached the same level of achievement. Nowadays, 15MB couldn't buy enough textures for a 3D game. It was all developed on sheer inspiration. Kudos to Fred Ford and Paul Reiche III for creating this masterpiece.