
In continuation of naming a sequel to the hall of fame, I introduce Street Fighter 2. It is the best sequel in arcade sequel, and quite possibly the best arcade game of all time. Let's not go that far for now, there's always Pac-Man to contend with.

But without a doubt, Street Fighter 2 caused an arcade revival in the early 90s. People left and right were waiting in line to drop quarters in these hulking machines for the ability to play Ken, Ryu, Chun-Li, and the rest of the gang. It went so far as seeing people at the arcade for a straight 10 hours as people honed their skills to do dragon punches and spinning pile driver moves. By today's standards, the variety of special moves and combos pale in comparison to more sophisticated fighters of modern day.

But this is THE game to bring special moves and combinations to the forefront of gaming. The variety was all there with 8 distinct fighters to choose from (minus the similarity between Ken and Ryu), if the balance was better, maybe more gamers would pick outside the Ken-Ryu-Guile scheme. Some pick the Russian powerhouse Zangief but only to show off their mastery of the spinning pile driver. Since the original debut, countless variations followed. The Champion Edition added playable boss characters while Hyper Fighting sped up the tempo. Soon The Alpha Series added new characters and completely redrawn artwork. But nothing else after it has beaten the initial impact at the arcade that was Street Fighter 2.